Single Player in 46m 40s 880ms by
Description

Don't know the Finale 2 route and insane fling on ceiling catapult.

Demos: https://drive.google.com/drive/folders/1l1n6o5OYmoWzcUw9A9N2s5DlmVVnQLpm?usp=sharing

Leaderboard
Category
Single Player
Quicksaves
Yes
Version
1.7
Run
Rank
175th
Time
46m 40s 880ms
Date
1 year ago
Platform
PC
Details
Verified
1 year ago
Submitted
1 year ago
Time splits
Provided by Splits.io
#NameSplitFinished at
1-Container Ride0m 20s 299ms0m 20s 299ms
2-Portal Carousel0m 34s 436ms0m 54s 735ms
3-Portal Gun0m 41s 698ms1m 36s 433ms
4-Smooth Jazz0m 31s 552ms2m 07s 985ms
5-Cube Momentum0m 24s 860ms2m 32s 845ms
6-Future Starter0m 35s 534ms3m 08s 379ms
7-Secret Panel0m 28s 966ms3m 37s 345ms
8-Wakeup0m 39s 235ms4m 16s 580ms
9{Chapter 1} Incinerator0m 42s 414ms4m 58s 994ms
10-Laser Intro0m 18s 881ms5m 17s 875ms
11-Laser Stairs0m 21s 684ms5m 39s 559ms
12-Dual Lasers0m 25s 210ms6m 04s 769ms
13-Laser Over Goo
Gold
0m 35s 746ms6m 40s 515ms
14-Catapult Intro0m 32s 853ms7m 13s 368ms
15-Trust Fling0m 40s 475ms7m 53s 843ms
16-Pit Flings0m 41s 641ms8m 35s 484ms
17{Chapter 2} Fizzler Intro0m 23s 984ms8m 59s 468ms
18-Ceiling Catapult0m 50s 611ms9m 50s 079ms
19-Ricochet0m 53s 218ms10m 43s 297ms
20-Bridge Intro0m 44s 360ms11m 27s 657ms
21-Bridge the Gap0m 36s 838ms12m 04s 495ms
22-Turret Intro0m 35s 501ms12m 39s 996ms
23-Laser Relays0m 26s 183ms13m 06s 179ms
24-Turret Blocker0m 32s 445ms13m 38s 624ms
25-Laser vs. Turret0m 37s 642ms14m 16s 266ms
26{Chapter 3} Pull the Rug0m 27s 107ms14m 43s 373ms
27-Column Blocker0m 42s 736ms15m 26s 109ms
28-Laser Chaining0m 49s 400ms16m 15s 509ms
29-Triple Laser0m 26s 146ms16m 41s 655ms
30-Jailbreak0m 55s 390ms17m 37s 045ms
31{Chapter 4} Escape0m 45s 953ms18m 22s 998ms
32-Turret Factory1m 28s 626ms19m 51s 624ms
33-Turret Sabotage1m 54s 156ms21m 45s 780ms
34-Neurotoxin Sabotage0m 49s 516ms22m 35s 296ms
35{Chapter 5} Core0m 39s 252ms23m 14s 548ms
36-Underground1m 06s 906ms24m 21s 454ms
37-Cave Johnson1m 27s 139ms25m 48s 593ms
38-Repulsion Intro1m 30s 860ms27m 19s 453ms
39-Bomb Flings
Gold
0m 36s 283ms27m 55s 736ms
40-Crazy Box0m 55s 049ms28m 50s 785ms
41{Chapter 6} PotatOS0m 57s 576ms29m 48s 361ms
42-Prop Intro
Gold
0m 33s 090ms30m 21s 451ms
43-Prop Flings0m 41s 340ms31m 02s 791ms
44-Conversion Intro1m 47s 519ms32m 50s 310ms
45{Chapter 7} Three Gels2m 19s 449ms35m 09s 759ms
46-Test1m 17s 739ms36m 27s 498ms
47-Funnel Intro
Gold
0m 35s 969ms37m 03s 467ms
48-Ceiling Button0m 29s 700ms37m 33s 167ms
49-Wall Button0m 38s 707ms38m 11s 874ms
50-Polarity0m 19s 592ms38m 31s 466ms
51-Funnel Catch0m 30s 440ms39m 01s 906ms
52-Stop the Box
Gold
0m 33s 685ms39m 35s 591ms
53-Laser Catapult0m 40s 565ms40m 16s 156ms
54-Laser Platform1m 36s 621ms41m 52s 777ms
55-Prop Catch1m 08s 017ms43m 00s 794ms
56{Chapter 8} Repulsion Polarity0m 39s 205ms43m 39s 999ms
57-Finale 1
Gold
0m 59s 203ms44m 39s 202ms
58-Finale 23m 26s 658ms48m 05s 860ms
59-Finale 3
Gold
0m 45s 684ms48m 51s 544ms
60{Chapter 9} Finale 41m 41s 673ms50m 33s 217ms
Game stats
Followers
523
Runs
1,110
Players
293
Latest news
Celeste Mode Proof Requirement Update

Prior to this update, the proof requirements for Celeste Mode were the same as the requirements for the main Portal 2 boards, being all top 200 runs needed demos. We have decided to lighten these restrictions to only top 10 runs needing demo proof, while video proof is still fine outside of the top

1 year ago
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