コメント
Bristol, EnglandJhynjhiruu7 years ago

Should I verify my runs?

Bristol, EnglandJhynjhiruu7 years ago

Another problem is mods (i.e. sullyrox) autoverifying their submissions, meaning technically they're invalid.

Bristol, EnglandJhynjhiruu7 years ago

Well, the obvious solution (and the one I used) is to retime it.

Bristol, EnglandJhynjhiruu7 years ago

Good idea actually

Bristol, EnglandJhynjhiruu7 years ago

If a run was done (but not submitted) before the rules were created, but breaks some of them, should it be verified? e.g. PerilousPeanut's 2:09.54 run starts timing when Mario moves, not appears.

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

Yeah, one or two people have already completed runs with it, they were just really slow (hover only final bowser is really hard), and it turns out the trick saves >15s so yeah

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

Do you think Hoverless (or even FLUDDless) is possible? Not having reached the endless stairs myself I can't say whether it would be possible.

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

Yeah... lol

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

If as soon as you enter the room, you jump, then just before you land, you hold right, jump when you land, do a third jump when you land from that to triple jump then to another 3 jumps after that, the third will be on a seagull (if you got good RNG), and occasionally it'll even be high enough to get over the wall. You can go left out of that room then back right to practise it.

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

There is a (relatively) consistent setup, so 'all' you need to worry about is RNG

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

I have done it a couple of times, just not recorded it yet.

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

(Not sure if this is already known) If you have good RNG, you can perform a triple jump off the back of a seagull in the second screen of Tutorial 1, allowing you to jump on top of the huge cliff thing, skipping ground pounding the blocks and the swimming bit. Saves like 2 seconds if done right. [Video coming soon]

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

Not sure if this is actually much faster, seeing as it was meant for Hover%, but you can go straight to the Endless Stairs or whatever (final bowser fight) really quickly by doing weird out of bounds stuff, which skips tutorial 2. You can get FLUDD before even collecting 1 shine.

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

And I thought it was weird when I found this out too. I actually found a way to save about 3s in Tutorial 1, but it's super hard and relies on seagull RNG

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

Thanks! I think it could be something like 10-20s faster than the current route, depending on how much it gets optimised, and it can obviously be done faster on computers that lag less than mine.

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

By jumping over a loading zone in an unloaded room, you can clip into a room with FLUDD, getting the hover nozzle faster than is done currently. This has been verified to be roughly 15s faster Of course, I actually mean Hover only%

スレッド: Super Mario 63
Bristol, EnglandJhynjhiruu7 years ago

I was wondering - how do you enter the loading zone for the bit that goes to Bowser with only the hover nozzle? I discovered a way to get FLUDD basically from entering the castle, but I don't know whether it's useful because I can't seem to enter the loading zone whatever I try Edit - never mind, I got to the loading zone 2nd edit - actually I can't seem to do it again 3rd edit - I discovered faster strats for Hover Only!!

Bristol, EnglandJhynjhiruu7 years ago

I only 'meant' to change the input FPS for that link, the output changing just sort of happened.

Bristol, EnglandJhynjhiruu7 years ago

Great thanks. I'll also switch OBS to 29.97 FPS. Wouldn't it be better to set the input FPS on that website to 29.97? i.e. https://toolstud.io/video/framerate.php?inputfps=29.97&compare=network&duration=0&duration_unit=frames&outputfps=29.97

Bristol, EnglandJhynjhiruu7 years ago

Can I just remind you of the 'edit submission' option? You can change the time and stuff.

Jhynjhiruuについて
参加日
7 years ago
オンライン
2 years ago
走行
45
プレイしたゲーム
Legend of Xenia
Legend of Xenia
最終ラン 6 years ago
22
走行
Normal Super Mario Bros.
Normal Super Mario Bros.
最終ラン 7 years ago
12
走行
Super Mario Sunshine 64
Super Mario Sunshine 64
最終ラン 7 years ago
6
走行
Super Mario 63
Super Mario 63
最終ラン 7 years ago
3
走行
Super Mario Odyssey 64 (Physics Mod)
Super Mario Odyssey 64 (Physics Mod)
最終ラン 6 years ago
2
走行
フォロー中のゲーム
Normal Super Mario Bros.
Normal Super Mario Bros.
最終訪問 3 years ago
749
訪問
Super Mario 63
Super Mario 63
最終訪問 3 years ago
593
訪問
MINECRAFT: flash game (Fangame)
MINECRAFT: flash game (Fangame)
最終訪問 6 years ago
91
訪問
Super Mario Sunshine 64
Super Mario Sunshine 64
最終訪問 4 years ago
141
訪問
Legend of Xenia
Legend of Xenia
最終訪問 4 years ago
588
訪問
Legend of Xenia 2
Legend of Xenia 2
最終訪問 6 years ago
12
訪問
Super Win The Game
Super Win The Game
最終訪問 5 years ago
23
訪問
Phoenotopia
Phoenotopia
最終訪問 4 years ago
34
訪問
モデレートしているゲーム
Legend of Xenia
Legend of Xenia
最終アクション 6 years ago
20
アクション
Normal Super Mario Bros.
Normal Super Mario Bros.
最終アクション 5 years ago
15
アクション