potential time save for No Major Skips
1 month ago

it turns out that we don't need to wait for the pace to slowly increase all the way from 1 to 8. we can call Mo out on pace 1 and then proceed to blow the whistle 7 more times before running back towards the elevator to trigger the mesh wall to collapse. that's the only difference between this and the old route, the new route simply removes a vast majority of the RNG (waiting for increased paces) which seemed uncontrollable.

just wanted to know if anyone considered this to go against the nature of a No Major Skips category, so absolutely feel free to share your thoughts on whether this route should be allowed. thank you! I included a video to my run showcasing it, with the new route appearing at 7:02 (timestamped in description)

Edited by the author 1 month ago
Ellimist and Vynnada like this
Deleted by the author

It's a funny one. This is something a player could eventually just stumble into due to the sheer jank of the game, but it almost feels like a 'half' skip. I'd ultimately vote for allowing it into NMS.

Lite likes this
Japan

Lol. Nice discovery!

I think that it is OK to be included the speed up skip.

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Hawaii, USA

Voting to allow this in the NMS category. No funny business really occurring imo. Nice discovery!

Lite likes this