Commenti
discussione: Fallout 4
Norwayhavrd8 years ago

Just found this aswell, i just found it so im terrible at it. But it should save quite some time. Tested if this softlocks the game, it does not.

discussione: Fallout 4
Norwayhavrd8 years ago

Yeah i know of that one, and there is also one in the first house when you get to concord. Those are the only two i currently know about. There is also a random spawn one (kind of) on the way to Goodneighbour. But it doesn't seem to be worth it getting more than those two. IE, using the one you get in concord to replenish AP when running to Virgil and using the one in PSS for Tenpines.

discussione: Fallout 4
Norwayhavrd8 years ago

Same softlock rules apply for the memory den

discussione: Fallout 4
Norwayhavrd8 years ago

Yeah, the distance doesn't seem to have anything to do with it. I have been testing this and other strats on my stream today, did this over 100 times. There is no real consistancy to the dialogue itself.

If you know of any Nuka Cola Quantum locations that are not listed here http://www.fallout4map.com/ Please tell me.

discussione: Fallout 4
Norwayhavrd8 years ago

Faster and more consistant way of getting Valentines dialogue.

If you don't get the correct dialogue on the first few tries, try bumping into him. If it still doesn't work, quickload. This is more consistant because we don't have to listen to his first dialogue. You can also keep trying without him going out of the room (if he gets out of the room he softlocks).

It is also faster because we don't have to kill Dino and open the door.

Note that you will still have problems with getting the correct dialogue, but the timeloss is not big anymore, only about 2-3 seconds each time you try.

As for the sewer clip, i did not find it, J00lsn did :)

discussione: Fallout 4
Norwayhavrd8 years ago

Figured out that you can actually do the institute skip with one jump really easily with the right timing and positioning. Saves landing on the side platform and doing the other jump. Probably 5-10 seconds.

discussione: Fallout 4
Norwayhavrd8 years ago

Thank you Dalet <3

discussione: Fallout 4
Norwayhavrd8 years ago

Hi

It's quite self-explanatory, sorry for not going into more detail when i found it. You go out of bounds with the armour, jump to the ledge right in front of you use jet (makes it so that your jump goes alot further) and try to hit the floor behind the locked door.

This skips doing this: This was the old route, where you have to clip again with the armour, get the password from the desk, go to the computer and unlock the doors.

If you needed more explanation, please tell me.

discussione: Fallout 4
Norwayhavrd8 years ago

video of how the skip is supposed to look, with several attempts and what happens if you loadwarp out of the conversation.

So i did everything from scratch, started at the start, followed the route from yesterday. Then i made a hard save at Virgils, i did this so that i could test all the different outcomes of what sequence i did the quests in. If you kill kellogg first, then enter V114 and stop Nick's dialogue by going far away from him while he is in the "knight in shining armour" dialogue. When you enter his room again, he will ask you what happened to your son two times. The second time the dialogue works like in the video. The dialogue skip will not work if you get the "we got to get out of here in three minutes" dialogue, the game softlocks if you get it. Important to kill Dino fast so he doesnt have the time to do the dialogue, i kill him with the minigun. The only problem with doing the dialogue in V114 is that i cannot skip his dialogue, my suspision is that because piper is not there, nick is very confused and keeps looking at a someone that is not in the room. We cannot even loadwarp out of this conversation, that just softlocks the game, we have to listen to all the conversation, then loadwarp. I might just be stupid and have a dialogue option on or something, or it might have something to do with being in first-person, i honestly don't know. Nick should be waiting in the memory den. Even with this, it should be way faster than the normal strats. I tried many, many, many times and i always got the same result, just walk away from him the moment you enter his room, he wants to finish his "shining armour" dialogue, but when we are to far away from him it gets canceled. Really easy to do consistantly.

I tested with going further in the game from this point to see if the game achnowledged what i just did. I went to the memories, virgil and beyond. All the quests work like they should.

I have now tested without going to DC, it does not work. I have a fresh file, another one than my first one, i made many safety saves while doing kellogg and PSS, tested on all of them. Nick really needs to get interupted by Piper in this conversation, and when we have not opened the gates in DC he does not get farther than "where's your son, what happened", while in the game i had DC he seems to be interupted by Piper (although she is not there) and responds to her with "synths are like that" or something of that sort.

I even tested with going to DC after killing Kellogg, the same softlock occurs.

discussione: Fallout 4
Norwayhavrd8 years ago

When does the game expect Piper to be where exactly? I thought that only was the case for DC, we are going to virgils.

Or are you saying that the game things you are supposed to be with piper at goodneighbour?

discussione: Fallout 4
Norwayhavrd8 years ago

I found out that with jet we can skip getting the password and opening the doors in the institute.

Can also be done without jet

I have now confirmed that it does NOT softlock the game and is safe.

JshaKhajiit piace questo
discussione: Fallout 4
Norwayhavrd8 years ago

We probably need to time this, it sounds really good on paper. But you never know. I have never done the run from DC to Virgil, there could be alot of shit in the way.

discussione: Fallout 4
Norwayhavrd8 years ago

I don't think the location of the coverslide matters at all, when we are in the commonwealth the coverslide seems alot more accurate. What i mean by that we change our landing location alot more with where we chose to start the coverslide in the glowing sea.

The route can only contain one Fast-travel, ergo Diamond City > Virgil > Retrieve Power Armor from Greenetech Genetics > Place coverslide in Sanctuary > Virgils > Fort Hagen.

Really?

discussione: Fallout 4
Norwayhavrd8 years ago

So apparently you can Fast-travel with a coverslide active, in this video im using it with an alernate route to get to Fort Hagen in a very short time.

We need to find more places this can be used. We need a new route. We need another fusion core. We need more jet. -sanic

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