F1 Grand Prix
4 years ago

Despite being the first option in the main menu, the Grand Prix mode in Final Lap Twin is the more overlooked one compared to the Quest Mode. It seems the GP was intended to be the main mode due to all of the attract cutscenes focusing on it (and none focusing on the Quest Mode). There are no runs of it, or even recorded play throughs besides a tool assisted Longplay. There are two reasons for this: it isn’t as interesting, and it’s also much more difficult.

Throughout all sixteen races (!) there is one opponent who mainly stunts you: the Red Car. This car is programmed to always win, always catch up to you, and try to get in your way. Whenever you can, push the Red Car off of the track, and you will have few obstacles to gaining several positions. Keep doing this whenever the red car catches up to you. Your car is easier to push around than every other car, so push the red car into road signs during turns while you’re on the inside of the turn. You can even hang around the outer rim of a turn and trick the red car into speeding past you into the signs. The other cars can also, counter-intutively, be bumped into from behind for a speed boost. You can use this to gain small speed boosts throughout the race, and even use it to increase your bumping power in opportune times. Choose the 720 Car in each race and learn how to switch gears to accelerate, maintain speed and not fly off of the road during turns.

Edited by the author 4 years ago
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