Hi. I'm thinking of buying a Nintendo Switch. But before I do, I wanna make sure there's no major deal-breaking differences in speedrunning certain games on it.
I noticed that the Switch isn't listed as a console on Mega Man X for SNES, yet other non-SNES consoles are. Why is this? Are there any major differences between speedrunning Mega Man X1-8 on SNES vs Switch? In terms of tech skills/glitches, frame-rate, or any other major differences?
I have tried the switch, xbox one and ps4 versions, and in some cases I have felt a delay in the mmx1 version of xbox one, the control also plays an essential role when playing, I feel comfortable with the ps4 version, but i hate the touchpad because of my big fingers
X1-3 noticeable input lag, slowdown is different or is gone from SNES and other emulators. X4-6 The input is way better than the SNES titles on the collection, cuts loads, remove's demos (that only matters for runs on X5 RNG, theirs a new version), has small quirks for each of the PS1 games that SCWeeb1 explains in the beginning of his 07/15/22 normal all stages run of X6. https://www.speedrun.com/mmx6/run/zgp158dz X7 dramatically decreases the loading. X8 also reduces loading and the only game in the collection to remove glitches such as Flying Zero.
From what I gather with XLC it does, it's weird. there's a video by GigaBoots that explains the lag well.