Notes/updates about Hulla's new cs skip: Loads will obviously affect the time saved, but the load after failing the job is extra long here. Doing it without Turnbuckle Launch is very doable, and slightly faster as Murray doesn't have to fall for as long. Time saved on my system is ~9s. I jumped off to the side and ran past the cs trigger, hitting it from behind similar to how Hulla did it in his video.
Yeah exactly the load is extra long for some reason. and yes you have to go around the trigger,and be extra careful not to fall down lol.
Complete routing analysis for ep 4 will take some time because I have to time about 80 routes in total but let me give this in advance for Close to Contessa; since the invincibility frames in this game are so forgiving its clearly faster to just run to the last pickpocketing even with SSD and save some additional time for the movement to Big House Brawl mission trigger. Top left: current death abuse strat (SSD load) Top right: movement with successful GSM Bottom left: movement after being spotted by a guard on the first rooftop (actually fastest, saves 9 seconds when compared to old starts) Bottom right: movement after being spotted by a guard on the last rooftop and no (faster) spiral jumps towards mission trigger
https://docs.google.com/spreadsheets/d/1vqfnRnNIP5nlPm3-upzz0kBABA2JOtHFZRTyIVAT7Vo/edit#gid=0
Ghost Capture is weird, so for the last three ghosts. You can photo them at a better place. For Ghost number 7 you dont have to be on the roof, you can stand on a lamppost and be much closer to the Neyla HQ. Same goes for Ghost 8 and 9. They can both be taken from the Neyla HQ
The embargo period has officially ended. You can now submit runs performed on the PS4 and PS5 versions. Please note that Enhancements must be turned off for your run to be approved on the leaderboards.
The Sly 2 main leaderboards have been split into two versions: "No UCSS" and "UCSS" (UCSS = Univ