Any% in 2h 42m 30s by
Deskripsi
First try restricted section skip and all the other tricks went quite well too.
Also felt very fast at watching cutscenes that day!
Sadly the loadless timer wanted to stop for a little at least 2 times during the run so the final time is inaccurate!
Mod note: retimed by Jesse
Papan peringkat
Kategori
Any%
Console or Emulator
Console
Disc/HDD
HDD
Jalankan
Peringkat
Usang
Load Removed Time
2h 42m 30s
Real Time Attack
2h 44m 41s
Tanggal
Platform
Xbox
Bagi waktu
Disediakan oleh Splits.io
# | Nama | Bagian | Selesai pada |
---|---|---|---|
1 | The Creepy Old Man's Dungeon | 11m 20s 912ms | 11m 20s 912ms |
2 | Night 1 Emas | 6m 49s 376ms | 18m 10s 288ms |
3 | Potions | 8m 28s 232ms | 26m 38s 520ms |
4 | Lumos Challenge | 8m 45s 117ms | 35m 23s 637ms |
5 | Receive the D Emas | 9m 37s 134ms | 45m 00s 771ms |
6 | Night 2 Emas | 4m 29s 074ms | 49m 29s 845ms |
7 | Mathia Challenge Emas | 9m 33s 498ms | 59m 03s 343ms |
8 | Ingredients Emas | 8m 37s 883ms | 1h 07m 41s 226ms |
9 | We do a little trolling Emas | 6m 21s 668ms | 1h 14m 02s 894ms |
10 | Enter Diffindo Challenge Emas | 4m 36s 556ms | 1h 18m 39s 450ms |
11 | Diffindo Challenge Emas | 7m 05s 683ms | 1h 25m 45s 133ms |
12 | Restricted Section Emas | 3m 55s 835ms | 1h 29m 40s 968ms |
13 | Night 4 | 3m 23s 693ms | 1h 33m 04s 661ms |
14 | Enter Incendio Challenge Emas | 2m 48s 245ms | 1h 35m 52s 906ms |
15 | Incendio Challenge Emas | 14m 45s 960ms | 1h 50m 38s 866ms |
16 | More Ingredients Dilewati | — | — |
17 | Enter Forbidden Forest Dilewati | — | — |
18 | Night 5 Dilewati | — | — |
19 | Quidditch | 31m 49s 559ms | 2h 22m 28s 425ms |
20 | Devil's Snare Emas | 6m 09s 910ms | 2h 28m 38s 335ms |
21 | Key Emas | 1m 21s 513ms | 2h 29m 59s 848ms |
22 | Chess Emas | 4m 05s 293ms | 2h 34m 05s 141ms |
23 | We Are Sweden Dilewati | — | — |
24 | Mr. Dumbly's Rigging Machine | 10m 35s 911ms | 2h 44m 41s 052ms |
Updates regarding rules around run recordings
Hey everyone. Today we have a small update for you all regarding some changes to the rules regarding recordings of runs.
For a long, long time now it has been a requirement for PC runs to have both clear visuals of the game throughout the entire run (so not hiding any game HUD elements or FPS count
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