Any chance for leaderboards for Operations?
1 month ago
United States

Basically title. Been running solo operations wanted to know if anything will come of operations.

xuanki and Wilroach like this
United States

Seconded. Would be cool to have solo and trio leaderboards for all the ops

New South Wales, Australia

this is a reasonable request, i do not currently own the game and purely am mod due to my position as series Mod so while campaign is simple to implement im gonna need some help defining this category

xuanki likes this
United States

Will gladly help if needed!

xuanki likes this
United States

I'm happy to help out as well!

xuanki likes this
Valencia, Spain

I would run operations if it's finally created, And add a suggestion, In Battlefront II Classic, We have an all maps category, it would be interesting to have Individual levels as individual categories and the main category being all Operations levels straight from 1-6 (Operations%)

New South Wales, Australia

Before i add these i want to make sure im not missing anything obvious with these rules

(full Game)

Operations % Solo

Must finish all six operations solo , time starts when first gaining control over your player character and ends on the final mission Victory Screen, Time is Paused during loading screens.

Operations % CO-OP

Must finish all six operations with 2 to 3 Players , time starts when each player first gains control over their player character and ends on the final mission Victory Screen, Time is Paused during loading screens.

(Individual Levels) Solo/Co-op

Operation I: Inferno

Finish the first operation, time starts when first gaining control over your player character and ends on the mission Victory Screen.

Operation II: Decapitation

Finish the second operation, time starts when first gaining control over your player character and ends on the mission Victory Screen.

Operation III: Vox Liberatis

Finish the third operation, time starts when first gaining control over your player character and ends on the mission Victory Screen.

Operation IV: Reliquary

Finish the fourth operation, time starts when first gaining control over your player character and ends on the mission Victory Screen.

Operation V: Fall of Atreus

Finish the fifth operation, time starts when first gaining control over your player character and ends on the mission Victory Screen.

Operation VI: Ballistic Engine

Finish the sixth operation, time starts when first gaining control over your player character and ends on the mission Victory Screen.

New South Wales, Australia

while i have peoples attention ive been getting a handful of people asking about becoming a Mod for the game, its not a flat no but as it stands i would would be looking for experience with being a mod for an active game or being active here with runs in the future.

United States
Deleted by the author
United States

Deleted old post.

For the first post regarding the categories when it comes to the full game Operation runs I would also throw in there if you are going to wanna have timer running when moving around on the barge. I'm personally fine with timer running on the battle barge but understand for no timer on the barge.

For the solo missions, I would recommend doing it on fade out when the mission ends not the victory screen.

Also you would need to add difficulty sub categories for Operations. They are not the same as the Campaign ones.

xuanki likes this
Valencia, Spain

I agree that it would be better to stop the timer in the fade out, because if your PC is low spec you might lose time in cinematics

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