That's amazing, Cracker! :O Based on you recreation (and my lack of experience in speedrunning in general), can a few frame input be donde by a human consistently? If so, I need to start practicing! Is that the specific window in this case?
Thank you so much for taking the time to research this! :) And everyone for showing interest. Maybe this can spark some activity in the game!
Hi there,
Just wondering. Doing a quick search to see if there was any TAS available strats for the run, I found out about this glitch. The TAS' author claims that it can "modify the ball's angle when hitting screen", in his own words. This is the video in question:
The thing is, has anyone tried this out? I've experimented a bit but I don't see any difference in my patterns.
Hi there! Thank you so much for telling me about the waiting time :O I was just about to make the request. And yeah, that's exactly what did it for me: when I saw nobody had given his gem of a game a speedrunning chance I decided to take it upon myself. I'll take this week to read all the rules carefully! :3
Hi, everyone! Glad to be here with all of you. I've been following the speedrun scene for quite some time but I've never tried it myself until now. I discovered a game from my childhood, Dragon Dance for the game boy color, and I wanted to see how fast could I beat it. So yeah, that's basically it, thanks again for having me!