Descripción

proof that TASing a game does not translate to being good at speedrunning the game

mod note: retimed to 31:14

Tabla de clasificación
Categoría
Any%
Partida
Rango
52nd
Tiempo
31m 14s
Fecha
10 months ago
Plataforma
USA / NTSCWiiUVC
Detalles
Jugador
Verificado
10 months ago
Enviado
10 months ago
División de tiempos
Proporcionado por Splits.io
#NombreDivisiónTerminado en
1radiohead
Oro
1m 23s 638ms1m 23s 638ms
2w phone 12m 07s 478ms3m 31s 116ms
3it's raining cats and dogs4m 16s 916ms7m 48s 032ms
4fbi's most wanted1m 58s 446ms9m 46s 478ms
5do not matrix with stereo
Oro
2m 12s 966ms11m 59s 444ms
6w phone 2
Oro
2m 37s 095ms14m 36s 539ms
7to be fair...3m 14s 173ms17m 50s 712ms
8bidet supremacy
Oro
2m 31s 242ms20m 21s 954ms
9sliding doors
Oro
3m 31s 991ms23m 53s 945ms
10w phone 32m 52s 372ms26m 46s 317ms
11wario.exe
Oro
4m 29s 268ms31m 15s 585ms
Estadísticas del juego
Seguidores
153
Partidas
167
Jugadores
90
Últimas noticias
some changes

hi! i'd like to detail some recent changes to these boards.

the gba's native framerate is approximately 59.7275 fps. the issue is that a lot of emulators (most notably mgba) use 60 instead of the native framerate by default. while this doesn't sound like that much, this adds up quite a bit, and in

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