Any% in 4m 57s 643ms by
Descripción

First off, This came outta nowhere, i was playing SM64 when i got bored of my terrible playing, so I thought to myself "hey, why not try smb1 if this game is being stupid right now?" and with the fact that i have not pb'd in 3 months in mind, i started recording attempts. I kid you not, within 35 MINUTES of runs fresh off of a 2 hour Super Mario 64 session, I got a run into 8-2 on 4:57 pace, which then got optimal bullet bill glitch, which then past 8-3 on pace, which then got 1 frame walljump, then perfect turnaround, then perfect water exit, then 4:57.643. I am elated to have completed a run of this level, and might come back for 4:57.5xx, I don't know, time will tell.

Tabla de clasificación
Categoría
Any%
Version
NTSC
Partida
Rango
105th
Tiempo
4m 57s 643ms
Fecha
5 years ago
Plataforma
USA / NTSCNESᴇᴍᴜ
Detalles
Jugador
Verificado
4 years ago
Enviado
5 years ago
Estadísticas del juego
Seguidores
7,937
Partidas
8,977
Jugadores
1,816
Últimas noticias
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
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