I was hoping to change the way low% runs are and to change it to milliseconds instead of hours. example, On level 1 you are forced to get three stars so for that time it would be 4 milliseconds just because 1 milliseconds is 0 stars. Just a thought.
It have a issue here: On the categories required playing many levels (like All%), you will get bunch of stars during the run. Adding a ms will cause some issues. So adding an hour for every single star you collected still a best choice. For some runs have 0 stars, adding 1ms stand for 0 stars in normal time look pretty weird, so the run should be 0:00:001ms Also, now. Any runs have 0 stars will required a real time in the desc. Any slower run will add more 1ms of the run. (I saw you have some your 0 stars run, so pls add a real time of the run desc now.)
I forgot to mention this pitch was for only level runs, full runs it makes complete sense for hours. However for levels runs I will complete all 141 with web and phone so for my stats this will add a ton of time on the multiple impossible runs
The low% rules was fixed now, pls check our current one.
Purchases is our new annotations now! If you spend any coins for purchases power-ups, Hints, etc. during the run. Submit the run as "Yes". Should you not use any coins, submit the run as "No"
(If you spend coins for purchases Energy only, you can submit the run as "No")