Hello! I'm really hyped about continuing to run this game, but I found something which really bothers me >< I was comparing my actual PB (3:22), with the actual WR by quo (3:13). I realized, during the first cutscene, that there is some differences in the timings. The timer starts when you hit "start" on the main menu. During the cutscene, when the character emerges from the floor, there is a slight difference between both runs (on mine, it happens between 3 seconds and 3.5 seconds, and on quo's run, it's around 2.5). The biggest difference though, is when you take control of your character. On my run, it's around 36 seconds, and on quo's run, it's around 32.5 seconds. I haven't done more investigations for now (it's midnight in France when I write this, so i need to sleep ^^'). I won't be surprised if we found other differences. I don't know if it can be fixed, but it's annoying to compete with a disavantage :/
Both runs for comparison: https://www.speedrun.com/woodle_deluxe/run/zp3e0qnm https://www.speedrun.com/woodle_deluxe/run/y66kgw1y
I should add that I looked at quo's setting, to see if there is any difference. Every settings were the same, except for anti-aliasing. So I enabled it. I tried it on stream today, but nothing changed :(
Reviving this thread after a year and a half ^^' I wanted to test it again, since I recently updated the RAM of my PC, which already have great effects on a game I run. So I did the same testing, with quo's WR, and a recording of my game, again using the same setting as quo. I also used a very precise timing, with retime to the frame. The result is still the same :/
Quo's cutscene time on his WR: 32.633 Starting cutscene on my game: 36.016
I even had the same timing when I lowered the graphics. I don't know what to do at this point. I'd love to run this game again, but having this disavantage is definitely killing my motivation :c That's what I get for deciding to mainly run obscure indie games on PC I guess.
I know that there's differences with where you save the game (hard drive vs SSD), but other than that it should be mostly the same. usually with PC games, sometimes there can be load removers that can level the playing field (cause hardware differences are sorta bs) but I'm not exactly sure how to go about doing that for any given game.
Yeah I talked about difference between hard drive and SSD few days ago, so it might be the reason why load times are different here. I hope I'll have energy to investigate this someday. I'd love to run this game again.