106% in 2h 46m 10s by
Description

Coral Canyon and Crate Balls YEHEHEP

Leaderboard
Category
106%
Run
Rank
22nd
Load Removed Time
2h 46m 10s
Real Time Attack
3h 08m 49s
Date
1 year ago
Platform
USA / NTSCPS2
Details
Verified
1 year ago
Submitted
1 year ago
Time splits
Provided by Splits.io
#NameSplitFinished at
1-Bamboozled (C/G)
Gold
2m 19s 107ms2m 19s 107ms
2-Arctic Antics (C/G/G)3m 22s 397ms5m 41s 504ms
3-Tornado Alley (C/G)1m 55s 568ms7m 37s 072ms
4-Wizards and Lizards (C/G/G)3m 56s 821ms11m 33s 893ms
5-Compactor Reactor (C/G)3m 40s 717ms15m 14s 610ms
6{Warp Room 1}Rumble in the Roks2m 30s 073ms17m 44s 683ms
7-Jungle Rumble (C/G)3m 43s 297ms21m 27s 980ms
8-Sea Shell Shenanigans (C/G)4m 53s 400ms26m 21s 380ms
9-Banzai Bonsai (C/G)
Gold
2m 59s 622ms29m 21s 002ms
10-Fyre Festival (C/G)1m 42s 778ms31m 03s 780ms
11-H2 Oh No (C/G)3m 27s 259ms34m 31s 039ms
12{Warp Room 2}Drain Damage0m 53s 496ms35m 24s 535ms
13-Smokey and the Bandicoot (C/G)1m 52s 420ms37m 16s 955ms
14-Smokey and the Bandicoot (R; 1:20.00)1m 41s 930ms38m 58s 885ms
15-The Gauntlet (C/G/G)5m 17s 366ms44m 16s 251ms
16-Fahrenheit Frenzy (C/G)3m 43s 642ms47m 59s 893ms
17-Eskimo Roll (C/G)2m 57s 616ms50m 57s 509ms
18-Eskimo Roll (R; 1:25.00)1m 57s 483ms52m 54s 992ms
19-Tsunami (C/G/G)3m 18s 578ms56m 13s 570ms
20{Warp Room 3}Crashes to Ashes
Gold
2m 37s 165ms58m 50s 735ms
21-Coral Canyon (C/G)6m 37s 568ms1h 05m 28s 303ms
22-Weathering Heights (C/G)4m 30s 441ms1h 09m 58s 744ms
23-Coral Canyon (R; 1:14.17)
Gold
3m 03s 290ms1h 13m 02s 034ms
24-Crashteroids (C/G)2m 24s 198ms1h 15m 26s 232ms
25-Crashteroids (R; 1:54.36)
Gold
1m 46s 137ms1h 17m 12s 369ms
26-Avalanche (C/G/G)3m 10s 538ms1h 20m 22s 907ms
27-Droid Void (C/G/G)4m 58s 875ms1h 25m 21s 782ms
28{Warp Room 4}Atmospheric Pressure
Gold
2m 30s 405ms1h 27m 52s 187ms
29-Gold Rush (C/G/G)6m 11s 755ms1h 34m 03s 942ms
30-Crash and Burn (C/G/G)
Gold
4m 18s 591ms1h 38m 22s 533ms
31-Medieval Madness (C/G)4m 01s 313ms1h 42m 23s 846ms
32-Medieval Madness (R; 1:40.00)2m 13s 219ms1h 44m 37s 065ms
33-Crate Balls of Cortex(C/G)4m 06s 112ms1h 48m 43s 177ms
34-Vortex Fire (C/G/G)
Gold
3m 26s 969ms1h 52m 10s 146ms
35{Warp Room 5}Crunch Time2m 44s 469ms1h 54m 54s 615ms
36-Arctic Antics (R; 1:15.00)1m 58s 002ms1h 56m 52s 617ms
37-Tornado Alley (R; 2:00.00)
Gold
1m 34s 789ms1h 58m 27s 406ms
38-Bamboozled (R; 1:15.00)1m 53s 343ms2h 00m 20s 749ms
39-Wizards and Lizards (R; 1:15.00)
Gold
1m 34s 516ms2h 01m 55s 265ms
40-Compactor Reactor (G)2m 01s 822ms2h 03m 57s 087ms
41{Warp Room 1 Revisit}Compactor Reactor (R; 1:45.00)
Gold
2m 09s 563ms2h 06m 06s 650ms
42-Jungle Rumble (R; 2:00.00)2m 24s 428ms2h 08m 31s 078ms
43-Sea Shell Shenanigans (R; 1:23.60)2m 40s 199ms2h 11m 11s 277ms
44-Banzai Bonsai (G)
Gold
1m 39s 483ms2h 12m 50s 760ms
45-Banzai Bonsai (R; 1:30.00)
Gold
1m 54s 086ms2h 14m 44s 846ms
46-Fyre Festival (R; 3:30.00)1m 44s 808ms2h 16m 29s 654ms
47{Warp Room 2 Revisit}H2 Oh No (R; 1:45.00)2m 22s 518ms2h 18m 52s 172ms
48-The Gauntlet (R; 1:30.00)2m 04s 020ms2h 20m 56s 192ms
49-Tsunami (R; 1:30.00)
Gold
1m 30s 112ms2h 22m 26s 304ms
50{Warp Room 3 Revisit}Fahrenheit Frenzy (R; 2:00.00)2m 27s 240ms2h 24m 53s 544ms
51-Avalanche (R; 1:35.00)2m 04s 031ms2h 26m 57s 575ms
52-Droid Void (R; 2:00.00)2m 55s 971ms2h 29m 53s 546ms
53{Warp Room 4 Revisit}Weathering Heights (R; 1:37.34)
Gold
1m 50s 330ms2h 31m 43s 876ms
54-Knight Time (G/G)2m 37s 310ms2h 34m 21s 186ms
55-Knight Time (R; 1:20.00)3m 24s 056ms2h 37m 45s 242ms
56-Ghost Town (G/G)1m 43s 865ms2h 39m 29s 107ms
57-Ghost Town (R; 1:10.00)
Gold
1m 39s 143ms2h 41m 08s 250ms
58-Ice Station Bandicoot (G/G)1m 35s 866ms2h 42m 44s 116ms
59-Ice Station Bandicoot (R; 1:08.35)1m 34s 456ms2h 44m 18s 572ms
60-Solar Bowler (G/G)3m 00s 416ms2h 47m 18s 988ms
61-Solar Bowler (R; 1:00.00)1m 36s 208ms2h 48m 55s 196ms
62-Force of Nature (G/G)
Gold
2m 00s 304ms2h 50m 55s 500ms
63{Warp Room 6}Force of Nature (R; 1:15.00)2m 05s 464ms2h 53m 00s 964ms
64-Cortex Vortex (R; 1:40.00)2m 59s 761ms2h 56m 00s 725ms
65-Crate Balls of Fire (R; 2:20.00)4m 58s 660ms3h 00m 59s 385ms
66-Gold Rush (R; 2:15.00)
Gold
3m 06s 328ms3h 04m 05s 713ms
67-Crash and Burn (R; 1:45.00)
Gold
2m 11s 553ms3h 06m 17s 266ms
68{Warp Room 5 Revisit}Time Crunch2m 32s 603ms3h 08m 49s 869ms
Game stats
Followers
299
Runs
422
Players
94
Latest news
Emulator now allowed

As of now, you can submit runs to the lederboards played on PCSX2 (Nightly) v1.7. or higher. The emulation accuracy has improved dramatically in recent times and combined with the loadless timing and the load remover, PCSX2 can finally go on the boards as well. Some basic settings are specified here

3 months ago
Latest threads
Posted 3 months ago
0 replies
Posted 3 years ago
0 replies
Posted 5 years ago
0 replies
Posted 1 year ago
8 replies