Gate Relay - All Stages in 28m 52s 960ms by
Description

Ran using the Gamecube version on a Wii.

My first run using the Insane Toon difficulty - something I should have done since the beginning.

Insane Toon cranks up the speed to an incredible, nearly uncontrollable degree. Not only does this shave multiple minutes off, it actually makes some RB setups not worth it at all, since you move way faster on the ground than in the air.

Monster Mosh, Temple of Boom, and Count's Castle are the top examples of RB setups now being slower than just doing the course "casually". Other tracks like Babbling 5 and Lunarcy are just somehow made easier by increasing the difficulty.

Shmoe Versus The Volcano and Swamp Stomp still have the same vital RB setups. Although it is faster to use the rocket booster on Death Valley, its time save is less than 10 seconds now than just quickly circling the track.

P.S: Should different difficulties be tracked on the leaderboards? The difference between Toon Pro and Insane Toon is, aptly, insane.

Leaderboard
Category
Gate Relay - All Stages
Version
Xbox/GCN
Run
Rank
Obsolete
Time
28m 52s 960ms
Date
6 years ago
Platform
USA / NTSCGCN
Details
Player
Verified
6 years ago
Deleted
Submitted
6 years ago