I was talking to aWay0fLife on his stream and I was wondering if you all wanted to do a Game Over% where you have to get the trigger for the detonator and time stops there?
I just wanted to specify, time stops when you pick up the trigger or when you push it and blow up?
"Timer starts on Casual Mode selection and ends when the Game Over cut scene begins."
So as soon as you see that cut scene start, I think that's fair.
gonna do a dusty% after my casual wr. (collect all specs of dust) shall the time end once you complete the game with the dust or when you pick up the last one?
I been thinking about this and I'm not sure. How far in the game do you have to go to get all the dust?
If you have to go practically near the end then you might as well finish, but if not and it adds several minutes to the time then I would say just stop when done. So it depends.
Also remind me, does your notebook/journal (for whichever character) show that you have collected all the specs? If it does then I feel it should be required to show that screen for proof (either during the run or after timer is stopped)
I just read that you cannot get all 75 specs of dust in one casual play through, so playing on hard is required if that's true. Or apparently you can play casual mode twice to get them all.
Also read that the dust specs are random and sometimes appear again in locations you picked them up in. If this is true it makes routing very annoying.