Thinking of finally doing runs for the game.. either way I was messing around with a load remover and have come up with a very basic one.
I have added it to the Resources for you guys to download. Right now it pauses on the loadscreens and 'push to continue' screen.
I will keep working on it to remove the 'push to continue' screen and maybe autosplitting too. I am just learning it, but it works for now!
For real? That is amazing! I was actually thinking something like that (having different times for real time and then igt by combining times of every stage) but this is much better. Much appreciated!
I have updated the Loadremover. Now it accurately autostarts the runs when the beginning cutscene begins.
Autosplitting I am having issues with, but I will work on it every now and then! I will try and get it committed to the official Livesplit Github as well so it shows in Livesplit by default