No Major Glitches in 1h 27m 50s by
Description
Light world should be a lot easier to save time in now. Screw my late game this time around though.
Ran on the usual SD2SNES + SuperNT combo, using 60FPS mode
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Escape | 5m 58s 454ms | 5m 58s 454ms |
2 | Eastern Palace | 5m 02s 853ms | 11m 01s 307ms |
3 | Desert Palace | 6m 18s 156ms | 17m 19s 463ms |
4 | Tower of Hera | 5m 40s 630ms | 23m 00s 093ms |
5 | Castle Tower | 5m 22s 460ms | 28m 22s 553ms |
6 | Blue Balls (1) | 1m 33s 679ms | 29m 56s 232ms |
7 | Palace of Darkness | 6m 24s 376ms | 36m 20s 608ms |
8 | Thieves' Town | 7m 20s 031ms | 43m 40s 639ms |
9 | Skull Woods | 5m 41s 326ms | 49m 21s 965ms |
10 | Ice Palace Gold | 6m 27s 239ms | 55m 49s 204ms |
11 | Swamp Palace (no IR) Gold | 8m 07s 470ms | 1h 03m 56s 674ms |
12 | Misery Mire | 5m 44s 957ms | 1h 09m 41s 631ms |
13 | Turtle Rock (IR) Gold | 8m 16s 494ms | 1h 17m 58s 125ms |
14 | Ganon's Tower Gold | 7m 38s 787ms | 1h 25m 36s 912ms |
15 | Ganon (>9000) | 2m 13s 262ms | 1h 27m 50s 174ms |
Recent runs