Any% in 4m 59s 656ms by
描述

Super Mario Bros. / Duck Hunt cartridge on console.

I messed up the render delay on my timer; it is off almost exactly one frame rule. Frame counted to 4:59.773, but I will leave the exact time to the experts!

This run leverages the 8-2 plant despawn strat on FR 610 (hence the -31.63 delay on timer).

I was told to mention that the Bowser pattern is 5:28.01 pattern on -3.27.

排行榜
类别
Any%
Version
NTSC
记录
排名
336th
时间
4m 59s 656ms
日期
4 years ago
平台
USA / NTSCNES
详情
玩家
已验证
4 years ago
已提交
4 years ago
游戏统计
粉丝
7,907
记录
8,932
玩家
1,807
最新新闻
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
6 months ago