No. Death% is specifically when the character dies, not when the character touches the truck.
Can we just remove averageboyo as a mod LUL he retimes stuff wrong now hes doing this
So this one is mainly directed to @AverageBoyo, I submitted a run about a WEEK ago (Any% run) before the new rule was implemented, and he just now rejects it because of this rule. I submitted it way before this rule was even implemented so I think this is extremely dumb.
The death animation has a 100-250ms delay from when the character first hits the car, and I recently saw someone who got a 650ms death% run which is making me really confused as to how this is calculated.
When is the "death" part of the run calculated? Is it when you hit the car, when your character starts to decapitate, when the red outline first appears, or something else?
Yeah, I just got a 14 second run and this is my first day trying it so...
I just did a pretty good run on this but I used LiveSplit instead of the chat command because it's easier for me. Is it okay to submit this or would this get rejected?