<?xml version="1.0" encoding="UTF-8"?>
<skin name="Simple GameCube Skin" author="StarkNebula" type="gamecube">
  
  	<!-- Load Controller images - Menu name, file path + name, read in order -->
  	<!-- Any new image/skin you make must have it's own entry in here! -->
    <background name="Black" image="GCN_Controllers\\GCN_NintendoSpy_Black_No_Frills.png" />


	<!-- Face buttons. No need to specify width/height unless you want to transform image size -->
    <button name="a" image="GCN_Buttons\\A.png" x="473" y="138" />
    <button name="b" image="GCN_Buttons\\B.png" x="416" y="189" />
    <button name="x" image="GCN_Buttons\\X.png" x="558" y="127" />
    <button name="y" image="GCN_Buttons\\Y.png" x="457" y="89" />
    <button name="z" image="GCN_Buttons\\Z.png" x="584" y="50" />
  
    <button name="start" image="GCN_Buttons\\Start.png" x="302" y="164" />


	<!-- L/R triggers and the pressure bar associated with them -->
    <button name="r" image="GCN_Buttons\\R.png" x="468" y="16" />
    <analog name="trig_r" image="GCN_Buttons\\R-bar.png" x="440" y="4" direction="right" reverse="false" height="8" />

    <button name="l" image="GCN_Buttons\\L.png" x="58" y="16" />
    <analog name="trig_l" image="GCN_Buttons\\L-bar.png" x="40" y="4" direction="left" reverse="false" height="8"/>


	<!-- D-Pad -->
    <button name="up" image="GCN_Buttons\\Dpad-Up.png" x="202" y="276" />
    <button name="down" image="GCN_Buttons\\Dpad-Down.png" x="202" y="336" />
    <button name="left" image="GCN_Buttons\\Dpad-Left.png" x="172" y="306" />
    <button name="right" image="GCN_Buttons\\Dpad-Right.png" x="232" y="306" />


	<!-- Analogue & C-Stick - xrange = how far the image moves from it's center point when tilted -->
    <stick xname="lstick_x" yname="lstick_y" image="GCN_Buttons\\Analogue-Stick.png" x="83" y="139" xrange="32" yrange="32"/>
    <stick xname="cstick_x" yname="cstick_y" image="GCN_Buttons\\C-Stick.png" x="395" y="291" xrange="30" yrange="30"/>

</skin>