[ENDING CONDITIONS]
useDefaultEndings=1
CustomEndingCondition=video
CustomEndingComparison=extro
[TIMER]
showgametime=1
showrealtime=0
GTPrefix=Game Time: 
RTPrefix=Real Time: 
realtimetogglekey=P
ManualReset=0
resetkey=F11
resetmodetogglekey=F12
DisplayModName=0

[EXPLANATIONS]
[ENDING CONDITIONS]
1. useDefaultEndings
If this is set to 1, it will use the default mod endings in zSpeedRunTimer_Endings.txt or the standard endings if no title matches.
Set this to 0 to use the custom ending in the next two settings.

2. CustomEndingCondition
For Undead Dragon Kill make it 'video' and the second line 'extro'.
Here are all the other conditions for mod runs:
closegame
	if the mod automatically closes on finishing
video
	if the mod ends on a video
textdisplay
	if the mod ends on a text appearing in the middle of the screen
dialogchoiceselectionappears
	if the mod ends on a choice in the bottom dialogue box appearing, it stops already when the dialogue that unlocks the option starts
document
	if the mod ends on a document being read

If it matches neither of these words, it defaults to the standard ending conditions.

3. CustomEndingComparison
The second line has to be in the name of the video or the text being looked for.
If the first line is 'closegame' or empty, it's irrelevant.

For example:

video
extro

Ends the timer on 'extro.bik', 'extro_mod.bik', 'mod_extro_2.bik', etc.

Another example:
The mod has a letter that reads "This is the end of the mod. We hope you enjoyed it." if you open it from the inventory.

document
We hope you enjoyed it


[TIMER]
1. showgametime
If this line is "showgametime=1" the game time is shown. Everything else will have it disabled.

2. showrealtime
If this line is "showrealtime=1" the real time is shown by default. Everything else will have it disabled by default.

3.-4. GTPrefix / RTPrefix
You can change what is written before the timer, if for example your resolution is too low to display the whole text or you just like it better without text.

5. realtimetogglekey
You can toggle the real time display on or off with the specificed key. Use only standard letters or F1-F12 keys. Everything else will default to P.

6. Manual Reset
If you set this to ManualReset=true or ManualReset=1, the timer will not automatically reset on starting a new game, but when you hit the button defined in the line below and load a game.

8. resetmodetogglekey
If you want to toggle between automatic resets or manual resets without closing the game, use this key. You can use this for practice/timing purposes inbetween attempts.

9. DisplayModName=1
If this line is "DisplayModName=1" the current mod's name is shown in the game. Everything else will have it disabled.

