Any% in 2h 34m 09s by
Description

Run starts after 3h40m

Leaderboard
Category
Any%
Difficulty
Tourist
Game Type
Legacy Settings
Run
Rank
Third place
3rd
In-Game Time
2h 34m 09s
Time
2h 35m 54s
Date
3 years ago
Platform
PC
Details
Player
Verified
3 years ago
Submitted
3 years ago
Time splits
Provided by Splits.io
#NameSplitFinished at
1- (Transition to 1.1)0m 06s 149ms0m 06s 149ms
2-Village0m 25s 286ms0m 31s 435ms
3-Dino
Gold
0m 11s 511ms0m 42s 946ms
4-Dropship
Gold
0m 34s 817ms1m 17s 763ms
5{Jungle}Grognak0m 03s 040ms1m 20s 803ms
6- (Transition to 1.2)0m 05s 268ms1m 26s 071ms
7-Start0m 06s 150ms1m 32s 221ms
8-Beach 1
Gold
0m 15s 412ms1m 47s 633ms
9-Bridge0m 22s 673ms2m 10s 306ms
10{Riverdance}Beach 20m 08s 848ms2m 19s 154ms
11- (Transition to 1.3)0m 05s 283ms2m 24s 437ms
12{M'keke Village}Village Fight
Gold
2m 48s 465ms5m 12s 902ms
13- (Transition to 1.4)
Gold
0m 06s 390ms5m 19s 292ms
14-Ignore The Base0m 28s 878ms5m 48s 170ms
15-Ignore The Ball
Gold
0m 18s 625ms6m 06s 795ms
16-Ignore The Simba
Gold
0m 12s 200ms6m 18s 995ms
17-Kill The Simba
Gold
0m 07s 986ms6m 26s 981ms
18-TAANKK!!.0m 46s 081ms7m 13s 062ms
19{Road To Ursul}SPIDERS!!.
Gold
0m 42s 334ms7m 55s 396ms
20- (Transition to 1.5)
Gold
0m 06s 073ms8m 01s 469ms
21-Fence Hops
Gold
1m 09s 331ms9m 10s 800ms
22-Cute Little Path
Gold
0m 35s 990ms9m 46s 790ms
23{Ursul Suburbs}Whack A Mole2m 56s 854ms12m 43s 644ms
24- (Transition to 1.6)
Gold
0m 06s 878ms12m 50s 522ms
25-Thank The Gods You Came1m 14s 602ms14m 05s 124ms
26-Journey Forward0m 53s 475ms14m 58s 599ms
27-Journey Downward0m 18s 751ms15m 17s 350ms
28-Flashy Light
Gold
1m 12s 185ms16m 29s 535ms
29-Crooked Bridge0m 12s 703ms16m 42s 238ms
30-Journey Upward
Gold
0m 52s 809ms17m 35s 047ms
31{Kukulele Prison}Final Fight0m 57s 381ms18m 32s 428ms
32- (Transition to 1.7)
Gold
0m 07s 258ms18m 39s 686ms
33-Box Jump1m 24s 969ms20m 04s 655ms
34-Spikes (with box?)
Gold
0m 16s 263ms20m 20s 918ms
35-Journey 1
Gold
0m 08s 840ms20m 29s 758ms
36-Grab A Ball0m 45s 290ms21m 15s 048ms
37-Ball Boost0m 47s 651ms22m 02s 699ms
38{Ursul Gardens}Bananae1m 02s 991ms23m 05s 690ms
39- (Transition to 1.8)
Gold
0m 05s 602ms23m 11s 292ms
40{Kwongo}Kwongo0m 55s 814ms24m 07s 106ms
41- !!! (Transition to 2.1) !!!0m 10s 325ms24m 17s 431ms
42-Spawn a Witch
Gold
0m 14s 688ms24m 32s 119ms
43-Kill a Witch0m 09s 724ms24m 41s 843ms
44-Uhhhhhhh
Gold
0m 05s 707ms24m 47s 550ms
45{Deadwood}Key To Her Gate0m 20s 295ms25m 07s 845ms
46- (Transition to 2.2)
Gold
0m 06s 367ms25m 14s 212ms
47-Blow Up The Gate
Gold
0m 10s 312ms25m 24s 524ms
48-Big Fight2m 03s 513ms27m 28s 037ms
49-Big Fight B
Gold
0m 00s 112ms27m 28s 149ms
50-Big Fight C
Gold
0m 00s 121ms27m 28s 270ms
51-Bigger Fight1m 36s 908ms29m 05s 178ms
52-Bigger Fight B
Gold
0m 00s 120ms29m 05s 298ms
53-Bigger Fight C0m 20s 987ms29m 26s 285ms
54-Bigger Fight D0m 00s 133ms29m 26s 418ms
55-Catwalks0m 28s 167ms29m 54s 585ms
56{Forsaken Compound}Biggest Fight
Gold
0m 11s 319ms30m 05s 904ms
57- (Transition to 2.3)
Gold
0m 06s 023ms30m 11s 927ms
58- Go Around A Corner
Gold
0m 08s 848ms30m 20s 775ms
59- Oh Shoot The Helicopter0m 28s 198ms30m 48s 973ms
60- Before Floating Logs
Gold
0m 07s 765ms30m 56s 738ms
61- During Floating Logs
Gold
0m 08s 438ms31m 05s 176ms
62- After Floating Logs
Gold
0m 48s 500ms31m 53s 676ms
63- Descend0m 10s 760ms32m 04s 436ms
64{Branchester}Switches0m 31s 919ms32m 36s 355ms
65- (Transition to 2.4)0m 05s 685ms32m 42s 040ms
66-Cable Car Ride1m 55s 578ms34m 37s 618ms
67-Cable Car Ride Continued2m 16s 126ms36m 53s 744ms
68{Woodstock}End Rush
Gold
0m 22s 456ms37m 16s 200ms
69- (Transition to 2.5)
Gold
0m 05s 790ms37m 21s 990ms
70-Kill Red Guy Under Chair
Gold
0m 53s 299ms38m 15s 289ms
71-Kill Rhino By Wrench0m 01s 477ms38m 16s 766ms
72-Climb The Wrench0m 13s 789ms38m 30s 555ms
73-Log
Gold
1m 14s 824ms39m 45s 379ms
74-Torch0m 32s 024ms40m 17s 403ms
75-Tunnel0m 23s 695ms40m 41s 098ms
76{Giant Junkyard}Cage
Gold
1m 12s 310ms41m 53s 408ms
77- (Transition to 2.6)0m 04s 838ms41m 58s 246ms
78{Zumzum}Zumzum
Gold
0m 18s 582ms42m 16s 828ms
79- !!! (Transition to 3.1) !!!0m 10s 286ms42m 27s 114ms
80-Pull A Switch
Gold
0m 15s 037ms42m 42s 151ms
81-Go Through Door
Gold
0m 05s 876ms42m 48s 027ms
82-Grab Uzis
Gold
0m 04s 130ms42m 52s 157ms
83-Setup Bomb CQG0m 52s 165ms43m 44s 322ms
84-DEATH (Bomb CQG)0m 09s 705ms43m 54s 027ms
85-150 Immediately
Gold
0m 13s 676ms44m 07s 703ms
86{Hong Pong}Hong Pong Final Fight
Gold
0m 32s 429ms44m 40s 132ms
87- (Transition to 3.2)0m 05s 885ms44m 46s 017ms
88-Coin One
Gold
0m 17s 571ms45m 03s 588ms
89-Coin Two0m 17s 549ms45m 21s 137ms
90-Coin Three
Gold
0m 19s 919ms45m 41s 056ms
91-149-146 Drop The Balls
Gold
0m 47s 744ms46m 28s 800ms
92-Rush To The Door0m 10s 911ms46m 39s 711ms
93-Middle Street Fight
Gold
0m 28s 576ms47m 08s 287ms
94{Wheels Of Fortune}Fight In The Yard
Gold
1m 12s 787ms48m 21s 074ms
95- (Transition to 3.3)0m 05s 508ms48m 26s 582ms
96-144-141 I A A A V (Pre Keys)
Gold
0m 28s 161ms48m 54s 743ms
97-140-138 1S 2E (Six Cycles)
Gold
0m 53s 417ms49m 48s 160ms
98-137-134 I A A T (Post Keys)0m 33s 758ms50m 21s 918ms
99-Spike Boost0m 23s 936ms50m 45s 854ms
100-Plasma Around Corners (Pre-Games)1m 38s 603ms52m 24s 457ms
101-133 Collectathon
Gold
0m 43s 248ms53m 07s 705ms
102-Bouncy Castle Skip
Gold
0m 03s 547ms53m 11s 252ms
103{Chanolin Chambers}Exit0m 10s 944ms53m 22s 196ms
104- (Transition to 3.4)
Gold
0m 05s 618ms53m 27s 814ms
105-132 8 Balls, then 5 Cycles
Gold
2m 01s 370ms55m 29s 184ms
106-131 Kung Fu Rhino Mess
Gold
1m 56s 527ms57m 25s 711ms
107-Lollihop0m 01s 967ms57m 27s 678ms
108{Chanolin Temple}Gatepop0m 29s 702ms57m 57s 380ms
109- (Transition to 3.5)0m 05s 448ms58m 02s 828ms
110{Prince Chan}Big Baby0m 46s 009ms58m 48s 837ms
111- !!! (Transition to 4.1) !!!0m 09s 836ms58m 58s 673ms
112-130-121 Follow Kleerofski
Gold
0m 42s 030ms59m 40s 703ms
113-Hop On The Rock0m 07s 243ms59m 47s 946ms
114-Lava
Gold
0m 14s 599ms1h 00m 02s 545ms
115-Rocks
Gold
0m 13s 151ms1h 00m 15s 696ms
116-Eightball Launcher0m 15s 442ms1h 00m 31s 138ms
117{Unreal Wasteland}120-113 1S, Five for 40/48, 2E1m 24s 427ms1h 01m 55s 565ms
118- (Transition to 4.2)0m 05s 764ms1h 02m 01s 329ms
119-Drop0m 23s 962ms1h 02m 25s 291ms
120-112 Not So Secret Bomb
Gold
0m 51s 546ms1h 03m 16s 837ms
121-Duck0m 20s 731ms1h 03m 37s 568ms
122{Doomed Canyon}Quack
Gold
0m 24s 803ms1h 04m 02s 371ms
123- (Transition to 4.3)
Gold
0m 05s 466ms1h 04m 07s 837ms
124-111-107 To The Firewall
Gold
0m 15s 265ms1h 04m 23s 102ms
125-Through The Firewall0m 11s 779ms1h 04m 34s 881ms
126-106 Twelve Cycles (Furthest)1m 12s 329ms1h 05m 47s 210ms
127-Trigger
Gold
0m 01s 987ms1h 05m 49s 197ms
128-105 Roundtable Meeting0m 52s 275ms1h 06m 41s 472ms
129-104-101 Kleer Bombardment
Gold
0m 35s 312ms1h 07m 16s 784ms
130{Boneyard}100-90 Scorp Soldiers0m 53s 608ms1h 08m 10s 392ms
131- (Transition to 4.4)
Gold
0m 04s 509ms1h 08m 14s 901ms
132-OPTIONAL: Count Diamondi
Skipped
——
133{Count Kleerofski}The Kleerofsk0m 56s 538ms1h 09m 11s 439ms
134- !!! (Transition to 5.1) !!!0m 11s 833ms1h 09m 23s 272ms
135-Castle
Gold
0m 43s 917ms1h 10m 07s 189ms
136{Greendale}THAT Skip2m 01s 309ms1h 12m 08s 498ms
137- (Transition to 5.2)
Gold
0m 05s 981ms1h 12m 14s 479ms
138-Canyon One0m 28s 353ms1h 12m 42s 832ms
139-Coasts1m 12s 248ms1h 13m 55s 080ms
140-Canyon Two
Gold
0m 22s 235ms1h 14m 17s 315ms
141-{Coast 2 Cost}89-77 WTF?
Gold
1m 11s 682ms1h 15m 28s 997ms
142- (Transition to 5.3)
Gold
0m 05s 775ms1h 15m 34s 772ms
143-Hop Hop0m 13s 960ms1h 15m 48s 732ms
144-Barrel Hop Hop0m 11s 054ms1h 15m 59s 786ms
145{Kingsburg}76-75 WTF??
Gold
1m 05s 670ms1h 17m 05s 456ms
146- (Transition to 5.4)
Gold
0m 05s 585ms1h 17m 11s 041ms
147-74 Dynamite
Gold
0m 39s 407ms1h 17m 50s 448ms
148-73 Television0m 19s 745ms1h 18m 10s 193ms
149-Rescue Mission
Gold
0m 07s 501ms1h 18m 17s 694ms
150-Why Does This Map...
Gold
0m 47s 751ms1h 19m 05s 445ms
151-...Have So Many Chapters0m 09s 368ms1h 19m 14s 813ms
152-Long Hallway
Gold
0m 13s 748ms1h 19m 28s 561ms
153-72-71 Two On Zombies
Gold
0m 31s 895ms1h 20m 00s 456ms
154-70-62 Nine On Kleer
Gold
0m 28s 794ms1h 20m 29s 250ms
155{Royal Sewers}61 One On Frogs
Gold
0m 56s 602ms1h 21m 25s 852ms
156- (Transition to 5.5)
Gold
0m 05s 862ms1h 21m 31s 714ms
157-Elvis Presley Tribute
Gold
1m 09s 977ms1h 22m 41s 691ms
158-Another Door Another Key
Gold
0m 41s 924ms1h 23m 23s 615ms
159-60-59 Scorp & Harpies
Gold
1m 28s 005ms1h 24m 51s 620ms
160{Castle Of Rock}68-65 WTF???
Gold
0m 56s 774ms1h 25m 48s 394ms
161- (Transition to 5.6)
Gold
0m 06s 423ms1h 25m 54s 817ms
162-Fight One0m 35s 388ms1h 26m 30s 205ms
163-Run One
Gold
0m 14s 957ms1h 26m 45s 162ms
164-Wait One
Gold
3m 19s 885ms1h 30m 05s 047ms
165-54-51 Fight & Run Two
Gold
0m 54s 334ms1h 30m 59s 381ms
166-Wait Two3m 40s 364ms1h 34m 39s 745ms
167-Run Three
Gold
0m 04s 410ms1h 34m 44s 155ms
168-50-49 Fight Three
Gold
0m 31s 946ms1h 35m 16s 101ms
169{Floaterra}Wait Three
Gold
1m 24s 387ms1h 36m 40s 488ms
170- (Transition to 5.7)
Gold
0m 04s 831ms1h 36m 45s 319ms
171{Cecil}Dragon Lady
Gold
0m 39s 033ms1h 37m 24s 352ms
172- !!! (Transition to 6.1) !!!0m 10s 233ms1h 37m 34s 585ms
173-No More Boats0m 34s 759ms1h 38m 09s 344ms
174-48-43 Ramp Prison 2Tank Tank Tank Mech
Gold
1m 07s 301ms1h 39m 16s 645ms
175-Continuation Of Previous Split
Gold
0m 00s 136ms1h 39m 16s 781ms
176{Area 5100}Tunnel1m 08s 020ms1h 40m 24s 801ms
177- (Transition to 6.2)
Gold
0m 05s 085ms1h 40m 29s 886ms
178-42 Savescum Trick2m 22s 324ms1h 42m 52s 210ms
179-Ramp
Gold
0m 05s 779ms1h 42m 57s 989ms
180-Grab Ammo Pack
Gold
0m 06s 998ms1h 43m 04s 987ms
181{Command Center}41-36 Not A Fight, A Slaughter
Gold
0m 58s 398ms1h 44m 03s 385ms
182- (Transition to 6.3)
Gold
0m 06s 019ms1h 44m 09s 404ms
183-House One0m 04s 641ms1h 44m 14s 045ms
184-House Two
Gold
0m 09s 875ms1h 44m 23s 920ms
185-House Three
Gold
0m 26s 312ms1h 44m 50s 232ms
186-ElevatoSoft0m 32s 806ms1h 45m 23s 038ms
187{Freezepad}35-34 Platform
Gold
0m 53s 312ms1h 46m 16s 350ms
188- (Transition to 6.4)
Gold
0m 06s 460ms1h 46m 22s 810ms
189-33 Spider
Gold
0m 23s 050ms1h 46m 45s 860ms
190-Rugby Boost Setup
Gold
0m 09s 659ms1h 46m 55s 519ms
191-Rugby Boost Actual0m 23s 138ms1h 47m 18s 657ms
192{Frostpost}32 Big Fight
Gold
1m 01s 766ms1h 48m 20s 423ms
193- (Transition to 6.5)
Gold
0m 05s 346ms1h 48m 25s 769ms
194-A
Gold
0m 07s 265ms1h 48m 33s 034ms
195-B0m 04s 507ms1h 48m 37s 541ms
196-C0m 05s 159ms1h 48m 42s 700ms
197-D0m 09s 930ms1h 48m 52s 630ms
198-E0m 15s 791ms1h 49m 08s 421ms
199-F
Gold
0m 18s 766ms1h 49m 27s 187ms
200-G
Gold
0m 22s 982ms1h 49m 50s 169ms
201-H
Gold
0m 13s 593ms1h 50m 03s 762ms
202{Hugo}I
Gold
0m 20s 590ms1h 50m 24s 352ms
203- !!! (Transition to 7.1) !!!0m 10s 530ms1h 50m 34s 882ms
204-Gather Those Weapons!0m 22s 621ms1h 50m 57s 503ms
205-Grab That Uzi!0m 38s 158ms1h 51m 35s 661ms
206-31 Scorpocopter
Gold
0m 09s 575ms1h 51m 45s 236ms
207-Dont Fall0m 25s 603ms1h 52m 10s 839ms
208-Eight Shaped Room
Gold
0m 11s 428ms1h 52m 22s 267ms
209{Siriusopolis Uptown}Hovercraft Bit
Gold
0m 19s 602ms1h 52m 41s 869ms
210- (Transition to 7.2)0m 06s 597ms1h 52m 48s 466ms
211-30 The Tiniest Box Boost
Gold
0m 18s 746ms1h 53m 07s 212ms
212-29 Grab That Cannon!0m 35s 604ms1h 53m 42s 816ms
213-Descend
Gold
0m 03s 144ms1h 53m 45s 960ms
214-Factory Yard
Skipped
——
215{Shield Generator}Park2m 14s 673ms1h 56m 00s 633ms
216- !!! (Transition to 7.3) !!!0m 06s 388ms1h 56m 07s 021ms
217-Checkpoint One
Gold
0m 27s 626ms1h 56m 34s 647ms
218-Checkpoint Two (Blocking Beam)0m 10s 300ms1h 56m 44s 947ms
219-Checkpoint Three
Gold
0m 15s 272ms1h 57m 00s 219ms
220-Checkpoint Four (Minigun)0m 21s 599ms1h 57m 21s 818ms
221-Checkpoint Five
Gold
0m 17s 649ms1h 57m 39s 467ms
222{Be Quick Or Be Dead}Finish Line0m 04s 031ms1h 57m 43s 498ms
223- !!! (Transition to 7.4) !!!
Skipped
——
224-Checkpoint Six (Coins)
Skipped
——
225{Welcome To The Jungle}Checkpoint Seven
Skipped
——
226- !!! (Transition to 7.5) !!!
Skipped
——
227-Checkpoint Eight
Skipped
——
228-Checkpoint Nine
Skipped
——
229-Checkpoint Ten
Skipped
——
230{Jump In The Fire}Checkpoint Eleven
Skipped
——
231- !!! (Transition to 7.6) !!!
Skipped
——
232-28 Long Fight A
Skipped
——
233-Long Fight B
Skipped
——
234-Long Fight C
Skipped
——
235-Bridge
Skipped
——
236-27-26 Park
Skipped
——
237-25-24 Flower
Skipped
——
238-Steps
Skipped
——
239{Siriusopolis Downtown}23 Open Area
Skipped
——
240- (Transition to 7.7)
Skipped
——
241-Walk Forward
Skipped
——
242-22-16 Yard One, Half One
Skipped
——
243-Yard One, Half Two
Skipped
——
244-Maze
Skipped
——
245-Maze Disappearance Act
Skipped
——
246-15 Garages
Skipped
——
247-Leaving The Maze Area
Skipped
——
248-Egg Pod Spawn Thing Segment
Skipped
——
249-14 Tank Tank Tank Tank Tank
Skipped
——
250-Moving Wall
Skipped
——
251-What Even Is This Chapter
Skipped
——
252-13 Into The Turret Hallway
Skipped
——
253-12-11 Turret Hallway
Skipped
——
254-Make Room
Skipped
——
255-10 Spiders
Skipped
——
256-9-6 Spiders!
Skipped
——
257{Mental Institution}Mental Institution38m 11s 382ms2h 35m 54s 880ms
Game stats
Followers
89
Runs
320
Players
44
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