Single Player in 30m 39s 150ms by
Leaderboard
Category
Single Player
Quicksaves
Yes
Version
1.3.1
Run
Rank
12th
Time
30m 39s 150ms
Date
3 years ago
Platform
PC
Details
Player
Verified
3 years ago
Submitted
3 years ago
Time splits
Provided by Splits.io
#NameSplitFinished at
1-Container Ride0m 15s 179ms0m 15s 179ms
2-Portal Carousel0m 27s 470ms0m 42s 649ms
3-Portal Gun0m 29s 276ms1m 11s 925ms
4-Smooth Jazz0m 26s 766ms1m 38s 691ms
5-Cube Momentum0m 18s 110ms1m 56s 801ms
6-Future Starter0m 28s 847ms2m 25s 648ms
7-Secret Panel0m 20s 921ms2m 46s 569ms
8-Wakeup0m 33s 079ms3m 19s 648ms
9{Chapter 1} Incinerator0m 29s 938ms3m 49s 586ms
10-Laser Intro0m 14s 857ms4m 04s 443ms
11-Laser Stairs0m 19s 436ms4m 23s 879ms
12-Dual Lasers0m 17s 847ms4m 41s 726ms
13-Laser Over Goo0m 24s 388ms5m 06s 114ms
14-Catapult Intro0m 26s 598ms5m 32s 712ms
15-Trust Fling0m 36s 919ms6m 09s 631ms
16-Pit Flings0m 20s 973ms6m 30s 604ms
17{Chapter 2} Fizzler Intro0m 16s 609ms6m 47s 213ms
18-Ceiling Catapult0m 36s 200ms7m 23s 413ms
19-Ricochet0m 27s 390ms7m 50s 803ms
20-Bridge Intro0m 35s 987ms8m 26s 790ms
21-Bridge the Gap0m 30s 403ms8m 57s 193ms
22-Turret Intro0m 26s 535ms9m 23s 728ms
23-Laser Relays0m 17s 937ms9m 41s 665ms
24-Turret Blocker0m 24s 391ms10m 06s 056ms
25-Laser vs. Turret0m 29s 674ms10m 35s 730ms
26{Chapter 3} Pull the Rug0m 21s 433ms10m 57s 163ms
27-Column Blocker0m 43s 609ms11m 40s 772ms
28-Laser Chaining0m 30s 503ms12m 11s 275ms
29-Triple Laser0m 15s 998ms12m 27s 273ms
30-Jailbreak0m 35s 957ms13m 03s 230ms
31{Chapter 4} Escape0m 29s 388ms13m 32s 618ms
32-Turret Factory1m 02s 314ms14m 34s 932ms
33-Turret Sabotage1m 21s 627ms15m 56s 559ms
34-Neurotoxin Sabotage
Gold
0m 36s 387ms16m 32s 946ms
35{Chapter 5} Core0m 30s 001ms17m 02s 947ms
36-Underground0m 41s 155ms17m 44s 102ms
37-Cave Johnson0m 35s 331ms18m 19s 433ms
38-Repulsion Intro0m 55s 312ms19m 14s 745ms
39-Bomb Flings0m 30s 189ms19m 44s 934ms
40-Crazy Box0m 37s 281ms20m 22s 215ms
41{Chapter 6} PotatOS0m 35s 640ms20m 57s 855ms
42-Prop Intro0m 19s 593ms21m 17s 448ms
43-Prop Flings0m 21s 613ms21m 39s 061ms
44-Conversion Intro0m 58s 792ms22m 37s 853ms
45{Chapter 7} Three Gels0m 57s 751ms23m 35s 604ms
46-Test1m 01s 375ms24m 36s 979ms
47-Funnel Intro0m 24s 377ms25m 01s 356ms
48-Ceiling Button0m 23s 983ms25m 25s 339ms
49-Wall Button0m 26s 969ms25m 52s 308ms
50-Polarity0m 18s 311ms26m 10s 619ms
51-Funnel Catch
Gold
0m 21s 127ms26m 31s 746ms
52-Stop the Box0m 29s 265ms27m 01s 011ms
53-Laser Catapult0m 27s 861ms27m 28s 872ms
54-Laser Platform0m 31s 640ms28m 00s 512ms
55-Prop Catch0m 20s 360ms28m 20s 872ms
56{Chapter 8} Repulsion Polarity0m 25s 938ms28m 46s 810ms
57-Finale 10m 46s 092ms29m 32s 902ms
58-Finale 20m 47s 970ms30m 20s 872ms
59-Finale 30m 46s 016ms31m 06s 888ms
60{Chapter 9} Finale 41m 28s 893ms32m 35s 781ms
Game stats
Followers
525
Runs
1,104
Players
292
Latest news
Celeste Mode Proof Requirement Update

Prior to this update, the proof requirements for Celeste Mode were the same as the requirements for the main Portal 2 boards, being all top 200 runs needed demos. We have decided to lighten these restrictions to only top 10 runs needing demo proof, while video proof is still fine outside of the top

1 year ago
Latest threads
Posted 8 months ago
Posted 1 year ago
Posted 2 years ago
2 replies
Posted 2 years ago
1 reply