All Worlds in 4h 12m 41s by
Description
Messed up community climb and ansem 2 plus some item mishaps in final fights. If I get a solid run with a missed hook's ship I could 4:07.
Leaderboard
Category
All Worlds
Difficulty
Standard
Console All Worlds
PS3
Run
Rank
2nd
Load Removed Time
4h 12m 41s
Date
Platform
PS3
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Dive to the Heart | 7m 25s 668ms | 7m 25s 668ms |
2 | Destiny Islands | 6m 17s 707ms | 13m 43s 376ms |
3 | Darkside 2 Gold | 2m 46s 903ms | 16m 30s 279ms |
4 | Leon Gold | 2m 11s 297ms | 18m 41s 576ms |
5 | Guard Armor | 3m 42s 340ms | 22m 23s 917ms |
6 | Sora Physics Gold | 6m 12s 269ms | 28m 36s 186ms |
7 | Sabor 1 | 3m 28s 901ms | 32m 05s 087ms |
8 | Powerwilds | 7m 43s 625ms | 39m 48s 712ms |
9 | Sabor 2 | 1m 01s 213ms | 40m 49s 925ms |
10 | Clayton | 2m 56s 527ms | 43m 46s 452ms |
11 | Waterfall Cavern Gold | 0m 57s 901ms | 44m 44s 354ms |
12 | Crank Tower | 6m 29s 971ms | 51m 14s 325ms |
13 | Trickmaster Gold | 2m 42s 568ms | 53m 56s 893ms |
14 | Earthshine | 4m 18s 871ms | 58m 15s 764ms |
15 | Exit Traverse Town 2 Gold | 6m 40s 302ms | 1h 04m 56s 067ms |
16 | Bazaar | 6m 55s 139ms | 1h 11m 51s 206ms |
17 | Enter Desert Gold | 2m 21s 864ms | 1h 14m 13s 071ms |
18 | Cave of Wonders Guardian | 2m 00s 202ms | 1h 16m 13s 273ms |
19 | Jafar Gold | 3m 41s 980ms | 1h 19m 55s 254ms |
20 | Genie Jafar Gold | 2m 09s 385ms | 1h 22m 04s 639ms |
21 | Parasite Cage 1 Gold | 8m 51s 523ms | 1h 30m 56s 163ms |
22 | Parasite Cage 2 Gold | 2m 21s 514ms | 1h 33m 17s 677ms |
23 | Exit Traverse Town 3 Gold | 4m 14s 275ms | 1h 37m 31s 952ms |
24 | Jack-in-the-Box Gold | 6m 20s 541ms | 1h 43m 52s 493ms |
25 | Lock, Shock, and Barrel | 4m 25s 657ms | 1h 48m 18s 151ms |
26 | Oogie Gold | 2m 46s 104ms | 1h 51m 04s 255ms |
27 | Oogie's Manor Gold | 2m 02s 640ms | 1h 53m 06s 896ms |
28 | Atlantica Dock Gold | 42m 36s 269ms | 2h 35m 43s 166ms |
29 | Follow Flounder | 1m 37s 332ms | 2h 37m 20s 498ms |
30 | Crystal Trident Gold | 4m 53s 576ms | 2h 42m 14s 074ms |
31 | Shark | 3m 02s 222ms | 2h 45m 16s 297ms |
32 | Ursula 1 | 2m 05s 809ms | 2h 47m 22s 107ms |
33 | Ursula 2 | 1m 53s 994ms | 2h 49m 16s 101ms |
34 | Preliminary Tournament | 5m 06s 319ms | 2h 54m 22s 421ms |
35 | Cerberus | 0m 49s 005ms | 2h 55m 11s 427ms |
36 | Hercules Cup - Cloud | 4m 27s 665ms | 2h 59m 39s 092ms |
37 | Hercules Cup - Hercules | 2m 20s 385ms | 3h 01m 59s 478ms |
38 | Riku/Ansem Gold | 3m 08s 514ms | 3h 05m 07s 992ms |
39 | 100 Acre Wood - Page 1 Gold | 11m 42s 432ms | 3h 16m 50s 425ms |
40 | 100 Acre Wood - Page 2 | 5m 25s 726ms | 3h 22m 16s 151ms |
41 | 100 Acre Wood - Page 3 Gold | 4m 04s 861ms | 3h 26m 21s 012ms |
42 | 100 Acre Wood - Page 4 | 3m 34s 125ms | 3h 29m 55s 137ms |
43 | 100 Acre Wood - Page 5 Gold | 3m 44s 724ms | 3h 33m 39s 862ms |
44 | HB2 Elevator Fight Gold | 6m 55s 682ms | 3h 40m 35s 544ms |
45 | Behemoth Gold | 3m 30s 765ms | 3h 44m 06s 310ms |
46 | Arch Behemoth Gold | 7m 14s 506ms | 3h 51m 20s 816ms |
47 | Chernabog Gold | 4m 20s 161ms | 3h 55m 40s 978ms |
48 | Final Rest Gold | 3m 32s 926ms | 3h 59m 13s 904ms |
49 | Ansem 1 Gold | 2m 47s 975ms | 4h 02m 01s 879ms |
50 | Ansem 2 | 2m 43s 959ms | 4h 04m 45s 839ms |
51 | Ansem 3 Gold | 1m 50s 873ms | 4h 06m 36s 713ms |
52 | Room Core 1 | 0m 32s 014ms | 4h 07m 08s 728ms |
53 | Artillery Gold | 0m 38s 421ms | 4h 07m 47s 149ms |
54 | Room Core 2 | 0m 51s 934ms | 4h 08m 39s 083ms |
55 | World of Chaos Face | 1m 11s 724ms | 4h 09m 50s 807ms |
56 | Room Core 3 | 0m 55s 908ms | 4h 10m 46s 716ms |
57 | Ansem 4 Gold | 1m 55s 243ms | 4h 12m 41s 959ms |
(FM PS2) New Cutscene Skip Patch + Category!
Hey everyone,
About a month ago, sh2_luck released a patch for the Original PS2 Versions of Kingdom Hearts 1 that allowed for cutscenes to be skipped. Final Mix PS2 support was not included in the previously released patch version, but as of this release version Final Mix PS2 is now supported!
Sh2
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