Any% in 3h 18m 37s by
Description
Deaths: 2 - Cliff Powerwilds and World Terminus (Olympus Coliseum)
Pretty good run with the new route as a de-rust run. Some fights were scary and slow like Oogie's Manor and Maleficent and the death in World Terminus (Olympus Coliseum) was completely my fault since I wanted to try 1 tick instead of 2 ticks since it worked in practice. My goal is probably either sub 3:10 or just top 3, which is mostly depending on how I feel.
Leaderboard
Category
Any%
Difficulty
Proud
Console Any%
PS3
Run
Rank
5th
Load Removed Time
3h 18m 37s
Date
Platform
PS3
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Darkside I Gold | 7m 16s 394ms | 7m 16s 394ms |
2 | Darkside II Gold | 9m 02s 276ms | 16m 18s 670ms |
3 | Leon Gold | 2m 14s 289ms | 18m 32s 959ms |
4 | Guard Armor Gold | 3m 49s 460ms | 22m 22s 419ms |
5 | Crank Tower Gold | 7m 04s 676ms | 29m 27s 096ms |
6 | Trickmaster Gold | 3m 35s 798ms | 33m 02s 894ms |
7 | Sabor I Gold | 3m 17s 365ms | 36m 20s 259ms |
8 | Powerwilds (1) Gold | 7m 28s 704ms | 43m 48s 964ms |
9 | Final Sabor Gold | 1m 14s 148ms | 45m 03s 112ms |
10 | Clayton Gold | 3m 12s 382ms | 48m 15s 495ms |
11 | Warp-G Gold | 13m 22s 117ms | 1h 01m 37s 613ms |
12 | Rescue Aladdin Gold | 5m 55s 213ms | 1h 07m 32s 826ms |
13 | Pot Centipede Gold | 4m 30s 305ms | 1h 12m 03s 131ms |
14 | Cave of Wonders Guardian Gold | 1m 44s 152ms | 1h 13m 47s 283ms |
15 | Jafar Gold | 2m 58s 065ms | 1h 16m 45s 349ms |
16 | Jafar-Genie Gold | 2m 13s 344ms | 1h 18m 58s 693ms |
17 | Parasite Cage I Gold | 7m 51s 252ms | 1h 26m 49s 946ms |
18 | Parasite Cage II Gold | 2m 25s 710ms | 1h 29m 15s 656ms |
19 | Jack-in-the-Box Gold | 9m 34s 773ms | 1h 38m 50s 429ms |
20 | Lock/Shock/Barrel Gold | 3m 29s 859ms | 1h 42m 20s 289ms |
21 | Oogie Boogie Gold | 2m 51s 184ms | 1h 45m 11s 473ms |
22 | Oogie's Manor Gold | 2m 25s 252ms | 1h 47m 36s 726ms |
23 | Hook's Ship Gold | 3m 03s 404ms | 1h 50m 40s 130ms |
24 | Anti-Sora Gold | 3m 30s 014ms | 1h 54m 10s 144ms |
25 | Captain Hook Gold | 5m 09s 751ms | 1h 59m 19s 896ms |
26 | Opposite Armor Gold | 6m 14s 863ms | 2h 05m 34s 759ms |
27 | Riku Gold | 11m 46s 378ms | 2h 17m 21s 137ms |
28 | Maleficent Gold | 10m 52s 327ms | 2h 28m 13s 465ms |
29 | Dragon Maleficent Gold | 2m 05s 436ms | 2h 30m 18s 902ms |
30 | Riku/Ansem Gold | 2m 06s 851ms | 2h 32m 25s 753ms |
31 | Mushu Gold | 5m 01s 110ms | 2h 37m 26s 864ms |
32 | Behemoth Gold | 11m 06s 784ms | 2h 48m 33s 649ms |
33 | Arch Behemoth Gold | 7m 25s 287ms | 2h 55m 58s 936ms |
34 | Chernabog (2) Gold | 6m 36s 533ms | 3h 02m 35s 470ms |
35 | Linked Worlds Heartless Gold | 3m 39s 184ms | 3h 06m 14s 654ms |
36 | Ansem I Gold | 2m 02s 105ms | 3h 08m 16s 760ms |
37 | Ansem II Gold | 2m 32s 899ms | 3h 10m 49s 660ms |
38 | Ansem III Gold | 1m 49s 424ms | 3h 12m 39s 085ms |
39 | WoC - Room Core I Gold | 0m 28s 536ms | 3h 13m 07s 621ms |
40 | WoC - Artillery Gold | 0m 55s 664ms | 3h 14m 03s 285ms |
41 | WoC - Room Core II Gold | 0m 51s 593ms | 3h 14m 54s 878ms |
42 | WoC - Face Gold | 1m 12s 287ms | 3h 16m 07s 165ms |
43 | WoC - Room Core III Gold | 0m 43s 350ms | 3h 16m 50s 516ms |
44 | WoC - Main Core Gold | 0m 29s 761ms | 3h 17m 20s 277ms |
45 | Final Ansem Gold | 1m 17s 682ms | 3h 18m 37s 960ms |
(FM PS2) New Cutscene Skip Patch + Category!
Hey everyone,
About a month ago, sh2_luck released a patch for the Original PS2 Versions of Kingdom Hearts 1 that allowed for cutscenes to be skipped. Final Mix PS2 support was not included in the previously released patch version, but as of this release version Final Mix PS2 is now supported!
Sh2
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