Any% in 4m 57s 643ms by
Description

My apologies about the audio, to explain, in OBS I recorded the game audio through both my capture card AND through my microphone (if that explanation makes sense, I have the audio running through "Video Capture Device" and "Mic/Aux" basically). Now, in recording my capture card I've also noticed a tendancy for the audio to gradually desync over time. So, essentially in this run, there were two streams of audio, one was of the run live as it was happening, and the other was the desynced audio running concurrently, that's why the audio sounds the way that it does. Since the run's audio is still there and at least one of the two streams can clearly be heard synced to the gameplay I'm hoping this is still verifiable, my apologies to the verifiers if this is a pain though.

Attempt sessions for archival purposes:

https://www.youtube.com/playlist?list=PL_rdoCPPqI20smsZPFP28L5cx1yZgs9jM

[Mod note: No 8-2 lag frame, retimed to 4:57.643. Audio for this submission is fine but do attempt to minimize audio issues in the future :)]

Leaderboard
Category
Any%
Version
NTSC
Run
Rank
105th
Time
4m 57s 643ms
Date
28 days ago
Platform
USA / NTSCNES
Details
Verified
27 days ago
Submitted
27 days ago
Game stats
Followers
7,896
Runs
8,922
Players
1,807
Latest news
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
5 months ago