Main Campaigns in 30m 48s by
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | -Hotel | 0m 15s 281ms | 0m 15s 281ms |
2 | -Streets | 1m 21s 939ms | 1m 37s 220ms |
3 | -Mall | 1m 48s 968ms | 3m 26s 188ms |
4 | {Dead Center} Atrium | 2m 13s 675ms | 5m 39s 863ms |
5 | -Waterfront | 0m 57s 938ms | 6m 37s 801ms |
6 | -Park | 1m 07s 253ms | 7m 45s 054ms |
7 | -Cemetery Gold | 1m 21s 413ms | 9m 06s 467ms |
8 | -Quarter | 0m 51s 234ms | 9m 57s 701ms |
9 | {The Parish} Bridge | 1m 01s 374ms | 10m 59s 075ms |
10 | -Highway | 1m 20s 470ms | 12m 19s 545ms |
11 | -Fairground | 0m 53s 484ms | 13m 13s 029ms |
12 | -Coaster Gold | 1m 28s 657ms | 14m 41s 686ms |
13 | -Barns | 1m 48s 171ms | 16m 29s 857ms |
14 | {Dark Carnival} Concert | 3m 50s 310ms | 20m 20s 167ms |
15 | -Milltown Gold | 0m 50s 671ms | 21m 10s 838ms |
16 | -Sugar Mill | 1m 12s 005ms | 22m 22s 843ms |
17 | -Mill Escape | 1m 11s 527ms | 23m 34s 370ms |
18 | -Return to Town | 0m 50s 360ms | 24m 24s 730ms |
19 | {Hard Rain} Town Escape | 3m 17s 554ms | 27m 42s 284ms |
20 | -Plank County | 1m 23s 365ms | 29m 05s 649ms |
21 | -Swamp | 1m 04s 237ms | 30m 09s 886ms |
22 | -Shanty Town Gold | 0m 57s 607ms | 31m 07s 493ms |
23 | {Swamp Fever} Plantation Gold | 4m 08s 095ms | 35m 15s 588ms |
Minor rule changes/clarifications
Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):
- The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope
Recent runs
Level: Blood Harvest
Level: Dead Air
Level: Death Toll
Level: Crash Course
Level: No Mercy