All Campaigns Legacy Solo in 4h 07m 12s by
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Passing: Riverbank Gold | 1m 41s 502ms | 1m 41s 502ms |
2 | Passing: Underground Gold | 11m 16s 805ms | 12m 58s 307ms |
3 | Passing: Port Gold | 20m 57s 350ms | 33m 55s 657ms |
4 | Sacrifice: Docks Gold | 12m 24s 944ms | 46m 20s 601ms |
5 | Sacrifice: Barge Gold | 8m 57s 212ms | 55m 17s 813ms |
6 | Sacrifice: Port | 1m 08s 921ms | 56m 26s 734ms |
7 | Dead Center: Hotel Gold | 2m 10s 591ms | 58m 37s 325ms |
8 | Dead Center: Streets Gold | 9m 02s 011ms | 1h 07m 39s 336ms |
9 | Dead Center: Mall Gold | 2m 19s 684ms | 1h 09m 59s 020ms |
10 | Dead Center: Atrium Gold | 12m 41s 004ms | 1h 22m 40s 024ms |
11 | No Mercy: Apartments Gold | 1m 17s 436ms | 1h 23m 57s 460ms |
12 | No Mercy: Subway Gold | 5m 04s 480ms | 1h 29m 01s 940ms |
13 | No Mercy: Sewer Gold | 2m 07s 732ms | 1h 31m 09s 672ms |
14 | No Mercy: Hospital | 3m 51s 842ms | 1h 35m 01s 514ms |
15 | No Mercy: Rooftop Gold | 4m 14s 714ms | 1h 39m 16s 228ms |
16 | Swamp Fever: Plank Country Gold | 6m 47s 681ms | 1h 46m 03s 909ms |
17 | Swamp Fever: Swamp Gold | 2m 07s 857ms | 1h 48m 11s 766ms |
18 | Swamp Fever: Shantytown Gold | 1m 49s 906ms | 1h 50m 01s 672ms |
19 | Swamp Fever: Plantation Gold | 4m 59s 572ms | 1h 55m 01s 244ms |
20 | Cold Stream: Alpine Creek Gold | 4m 03s 546ms | 1h 59m 04s 790ms |
21 | Cold Stream: South Pine Stream | 2m 56s 604ms | 2h 02m 01s 394ms |
22 | Cold Stream: Memorial Bridge Gold | 3m 15s 263ms | 2h 05m 16s 657ms |
23 | Cold Stream: Cut-throat Creek Gold | 5m 37s 433ms | 2h 10m 54s 090ms |
24 | Dark Carnival: Highway Gold | 2m 29s 562ms | 2h 13m 23s 652ms |
25 | Dark Carnival: Fairgrounds Gold | 4m 00s 511ms | 2h 17m 24s 163ms |
26 | Dark Carnival: Coaster Gold | 2m 36s 091ms | 2h 20m 00s 254ms |
27 | Dark Carnival: Barns Gold | 9m 12s 273ms | 2h 29m 12s 527ms |
28 | Dark Carnival: Concert Gold | 4m 24s 200ms | 2h 33m 36s 727ms |
29 | Crash Course: Alleys Gold | 6m 18s 681ms | 2h 39m 55s 408ms |
30 | Crash Course: Truck Depot Gold | 4m 56s 385ms | 2h 44m 51s 793ms |
31 | Death Toll: Turnpike Gold | 2m 22s 783ms | 2h 47m 14s 576ms |
32 | Death Toll: Drains Gold | 4m 27s 901ms | 2h 51m 42s 477ms |
33 | Death Toll: Church Gold | 3m 43s 561ms | 2h 55m 26s 038ms |
34 | Death Toll: Town Gold | 2m 07s 840ms | 2h 57m 33s 878ms |
35 | Death Toll: Bloathouse Gold | 6m 41s 383ms | 3h 04m 15s 261ms |
36 | Parish: Waterfront Gold | 5m 47s 577ms | 3h 10m 02s 838ms |
37 | Parish: Park Gold | 2m 23s 353ms | 3h 12m 26s 191ms |
38 | Parish: Cemetery Gold | 11m 40s 663ms | 3h 24m 06s 854ms |
39 | Parish: Quarter Gold | 11m 35s 196ms | 3h 35m 42s 050ms |
40 | Parish: Bridge Gold | 2m 46s 775ms | 3h 38m 28s 825ms |
41 | Dead Air: Greenhouse Gold | 1m 14s 941ms | 3h 39m 43s 766ms |
42 | Dead Air: Crane Gold | 1m 29s 246ms | 3h 41m 13s 012ms |
43 | Dead Air: Construction Site Gold | 3m 04s 403ms | 3h 44m 17s 415ms |
44 | Dead Air: Teminal Gold | 1m 58s 704ms | 3h 46m 16s 119ms |
45 | Dead Air: Runway Gold | 4m 01s 354ms | 3h 50m 17s 473ms |
46 | Hard Rain: Milltown Gold | 1m 47s 294ms | 3h 52m 04s 767ms |
47 | Hard Rain: Sugar Mill Gold | 4m 01s 152ms | 3h 56m 05s 919ms |
48 | Hard Rain: Mill Escape Gold | 2m 18s 704ms | 3h 58m 24s 623ms |
49 | Hard Rain: Return to Town Gold | 1m 21s 563ms | 3h 59m 46s 186ms |
50 | Hard Rain: Town Escape Gold | 3m 13s 930ms | 4h 03m 00s 116ms |
51 | Blood Harvest: Woods Gold | 1m 33s 953ms | 4h 04m 34s 069ms |
52 | Blood Harvest: Tunnel | 1m 29s 921ms | 4h 06m 03s 990ms |
53 | Blood Harvest: Bridge Gold | 2m 29s 294ms | 4h 08m 33s 284ms |
54 | Blood Harvest: Train Station Gold | 1m 30s 703ms | 4h 10m 03s 987ms |
55 | Blood Harvest: Farmhouse Gold | 5m 50s 027ms | 4h 15m 54s 014ms |
Minor rule changes/clarifications
Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):
- The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope
Recent runs
Level: Dark Carnival